A system allowing applications designed for Apple’s mobile operating system to run on environments other than genuine iOS devices is often sought. This process usually entails virtualization or emulation techniques to bridge the architecture gap between the targeted application and the host system. For instance, a developer might wish to test an iOS application on a Windows-based computer before deploying it to the App Store.
The appeal lies in facilitating cross-platform development, reducing reliance on physical iOS hardware, and potentially streamlining the testing process. Historically, the ability to simulate iOS environments on different operating systems has been driven by demands for efficient software development workflows and broader accessibility. These simulated environments can significantly cut down on development costs, especially for teams without direct access to multiple iOS devices.